From G.I. Joe to Multiverse Mayhem: A Look Back at Action Figure Evolution

From G.I. Joe to Multiverse Mayhem: A Look Back at Action Figure Evolution

Action figures are not just toys, they’re pieces of nostalgia, collectibles, and for many collectors, a passion. The journey of action figures is a fascinating tale of innovation, cultural shifts, and technological advancements.

The 1960s: The Birth of Action Figures - Hasbro G.I. Joe

The term “action figure” was first introduced by Hasbro in 1964 with the launch of the iconic G.I. Joe, a 12 inch (30 cm) scale posable soldier with a crew cut and a mission statement revolutionized playtime. It was initially marketed as a “doll for boys” , a counterpart to the female-oriented Barbie doll introduced by Mattel in 1959. G.I. Joe wasn’t just a doll; it was a movable fighting man, a figure that could be posed and played with in a variety of action scenarios. It was a pivotal moment in toy history created a new category that combined the playability of dolls with themes of adventure and heroism.

 

The 1970s: A Galaxy of Possibilities

The 1970s saw the rise of superhero action figures. Mego Corporation dominated the scene with iconic lines based on DC and Marvel characters. Those figures, though less poseable than G.I. Joe, brought comic book heroes to life for a whole new generation.  The significant evolution in 1970s in the action figure market was the introduction of the ‘Star Wars’ line by Kenner in 1977. Those 3.75-inch figures were smaller than G.I. Joe, making them more affordable and easier to collect. The success of ‘Star Wars’ figures set a new standard for action figures, tying them closely with popular culture and movie franchises.

The 1980s: The Golden Age

The 1980s was the golden age of action figures. Lines such as He-Man, Masters of the Universe, Transformers, and Teenage Mutant Ninja Turtles offered fantastical escapes with intricate storylines and innovative features. Action figures became a staple of childhood playtime rather than just toys. They were companions on epic adventures.

In the mid-1980s, the action figure industry saw a major shift with the introduction of the 3.75-inch scale. Hasbro downsized its G.I. Joe line from 12 inches to match the popular Star Wars figures. This change reduced production costs and improved playability by allowing more figures and vehicles to be produced. The 3.75-inch scale quickly became the standard, offering cost benefits, enhanced playability, and compatibility across various toy lines, enabling children to create crossovers and epic battles between different characters. 

The 1980s also witnessed the introduction of action figures targeted at girls. Mattel’s Barbie had dominated the doll market for years, but the success of shows like She-Ra: Princess of Power' and 'Jem and the Holograms' prompted companies to create action figures specifically designed for girls. These figures had a more slender and feminine appearance, often accompanied by fashion accessories and playsets.

Technology also began to play a role in 1980s. Talking figures, light-up accessories, and transforming robots added a new layer of interactivity. The rise of licensed properties, from movies like Indiana Jones to cartoon shows like He-Man, further fueled the fire.

The 1990s and Beyond: Technological Integration

The 1990s introduced action figures with more articulation and detail, along with technological integration. Toy Biz’s ‘X-Men’ figures often included action features and accessories, while ‘Power Rangers’ brought transforming and combining figures to the forefront. The advent of the internet in the late '90s also changed the game, allowing collectors to connect, buy, and sell figures online.

In the 2000s, video game-based action figures became popular. Companies like McFarlane Toys and NECA produced detailed figures from franchises like Halo, Assassin’s Creed, and World of Warcraft. These figures attracted gamers, collectors, and fans alike.

The Modern Era: High Detail and Articulation

In today's modern digital era, action figures are not just for kids; they’re highly sought-after collectibles. Companies like Hot Toys and Sideshow Collectibles produce figures with lifelike detail and articulation, often targeted at adult collectors. The rise of crowdfunding platforms has also allowed for niche figures and lines to be produced, catering to specific fan bases.

Action figures remain popular despite competition from video games and smartphones. The industry has evolved by blending technology and interactivity into products. For instance, Hasbro’s Marvel Legends series boasts intricate designs and accessories, catering to both kids and adult collectors.

Moreover, action figures are no longer confined to traditional toy stores; they're widely available through specialty retailers and online platforms. Their status as collectibles has surged, with rare editions commanding high prices in resale markets.

The Cultural Impact

Action figures have transcended their status as mere toys. They are now integral parts of pop culture, representing our heroes, our stories, and our history. They remind us of our childhoods, represent our favorite characters, and serve as a bridge between generations.

Conclusion

From G.I. Joe to the detailed collectibles of today, action figures have come a long way. They’ve evolved with us, adapted to our changing tastes, and embraced new technologies. They’re a testament to the enduring power of storytelling and imagination. As we look to the future, one thing is certain: action figures will continue to capture our hearts and minds, reminding us that no matter how old we get, there’s always room for play.

This blog is a brief overview of the rich tapestry that is the history of action figures. It’s a story that continues to unfold, with each new figure adding a stitch to the ever-growing quilt of the action figure legacy.

 


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